Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Find out and announce when your server has reached its largest player count at once!
G'day everyone,
The vast majority of OnlineRecord code has been rewritten. New features have been introduced:
Separated config, messages, and data files.
Also including new configuration options for extra power.
OnlineRecord will automatically back up and migrate your current config.yml too!
More record data is ... recorded.
Each individual record is now stored, also with UUIDs for each player.
Improved compatibility.
OnlineRecord now factors in vanished players into the record count, assuming your vanish plugin (if applicable) tells the Bukkit API that a player is hidden. You can disable this if you want. This stops online vanished staff from being potentially discovered. Vanished players are also not considered as part of the online records. That's true invisibility!
Added console logging for record events.
You can configure a message to log to console on each record, just like how it sends an announcement to chat.
Improved source code.
For the most part, the plugin has been rewritten. Command logic hasn't required changes, so its code remains the same, aside from an improved internal messaging system and other tiny tweaks.
Since the plugin hasn't received an update in almost 4 years, there was a bunch of code I cleaned up, now equipped better for big future expansions (warranted if popularity spontaneously appears for this resource).
Let us know on Discord if you have any queries, suggestions, or issues with the resource; please use the 'Other lokka30 plugins' role & channel.
Cheers, ~ lokka30.
Information
Published on | November 12, 2024 |
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Downloads | 3 |
Platforms
Paper (1.8-1.21.3)