Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Player-created contracts with tracked objectives, escrowed rewards, claim review, refunds, and pay-out safety.
StormContracts 0.1.1
Player Bounty Usability
- Added
/contract bounty <player> <amount> [reason]as a quick kill-bounty command. - Added explicit
/contract bounty kill <player> <amount> [reason]and/contract bounty capture <player> <amount> [reason]modes. - Added clickable contract viewing and tracking messages after a bounty is posted.
- Added player-bounty shortcuts to the contract board and create-contract GUI.
- The player-bounty GUI shortcut now opens a full in-inventory bounty builder with mode, target, reward, and post controls instead of closing the GUI and suggesting a command.
- Added
KILL_PLAYERobjectives so player kill bounties no longer need to be approximated as mob-kill contracts. - Capture bounties continue to use StormCourts custody progress when StormCourts is installed.
- Completed auto-review kill and capture bounties now submit and pay automatically after valid tracked completion.
Admin And Compatibility
- Added
contracts.player-bounties.*config switches for enabling kill/capture bounties, broadcasts, auto-submit, and StormCourts-required capture mode. - Added
stormcontracts.bounty,stormcontracts.bounty.kill, andstormcontracts.bounty.capturepermissions. - Added StormCourts as an optional soft dependency for capture-bounty load order.
- NPC fake players are ignored as bounty killers and targets when the NPCs service is available.
Information
| Published on | May 26, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (26.1.2)
Dependencies
Paper