Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Advanced Delivery Drones is a comprehensive Minecraft plugin for real-time item and animal transp
โก New in Version 1.0.2 (Performance Overhaul)
This update introduces a massive refactor of the drone's movement and scanning logic. By moving away from expensive per-tick operations and constant teleportation, DeliveryDrones 1.0.2 offers a significantly lighter footprint for high-population servers.
๐ Optimized Flight Engine
- Velocity-Based Movement: Drones now utilize
setVelocity()for cruise flight. This allows the server to handle the physics naturally, ensuring Armor Stand entities only "tick" while in motion. - Smart Snap Logic: Teleportation is now strictly reserved for dimension shifts, final landing snaps, or emergency relocation, eliminating "jitter" and reducing packet overhead.
๐ฏ Intelligent Landing & Scanning
- Landing Spot Cache: The
computeLandingFrom()function now runs once per target change. Drones no longer re-calculate their landing spot every single tick during the descent. - High-Speed Ground Scanning:
- Highest-Block Shortcut: Uses internal world heightmaps to find the ground instantly.
- Coarse-to-Fine Search: Scans the landing area in broad steps before narrowing down, saving hundreds of iterations.
- Safety Failsafes: Automatically skips scanning in unloaded chunks to prevent accidental "chunk-loading lag."
๐ Performance Impact
| Logic | Old Method (1.0.1) | New Method (1.0.2) | Benefit |
|---|---|---|---|
| Movement | Per-tick Teleport | Physics-based Velocity | Lower CPU & smoother visuals |
| Pathfinding | Every Tick | Cached on target change | Massive reduction in main-thread load |
| Scanning | Dense Radius Scan | Coarse-to-Fine + Heightmap | Near-instant landing calculations |
Information
| Published on | May 24, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21-1.21.11)