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The ultra-versatile RPG skills plugin

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Release
2.3.0

Archy released AuraSkills version 2.3.0 on April 26, 2025

Breaking Changes

  • The plugin now requires at least Java 21
  • Support for Minecraft 1.17-1.19 has been dropped

New Features

  • Add 1.21.5 support
  • Add stat_info menu
    • This allows players to see exactly how their stat and trait levels are calculated
    • Accessed by clicking any of the stat items (glass panes) in the stats menu (/stats)
    • The menu is tab-based and shows stat modifiers by default. Trait modifiers can be viewed by clicking on the tab buttons on the right.
    • Each tab shows any base value, value from skill rewards, and custom modifiers
  • Add percentage-based stat and trait modifiers
    • Modifiers now have an operation value that defines how they are applied
    • The add_percent operation multiplies the stat level by 1+value/100
      • For example, a modifier with value 50 multiplies the stat by 1.5
      • The values for all add_percent modifiers for a stat are added together before multiplying the stat (additive multiplier)
    • The multiply operation directly multiplies the stat level by the value
      • For example, a modifier with value 2 doubles the stat level
      • Each multiply modifier is applied separately (multiplicative modifier)
    • All existing modifiers use the add operation, which is the basic addition to the stat level
      • All add modifiers are applied before any add_percent or multiply modifiers
    • The following existing commands have been modified to add an operation argument:
      • /skills modifier add <player> <stat> <name> <value> [operation] [silent] [stack]
      • /skills trait add <player> <trait> <name> <value> [operation] [silent] [stack]
      • /skills item modifier add <player> <stat> <value> [operation] [lore]
      • /skills item trait add <player> <trait> <value> [operation] [lore]
      • /skills armor modifier add <player> <stat> <value> [operation] [lore]
      • /skills armor trait add <player> <trait> <value> [operation] [lore]
      • The operation argument is optional and defaults to add
  • Add temporary modifiers
    • Temporary modifiers are automatically removed after certain amount of time
    • Use the following commands to add temporary stat and trait modifiers:
      • /skills modifier addtemp <player> <stat> <name> <value> <duration> [pauseOffline] [operation] [silent] [stack]
      • /skills trait addtemp <player> <trait> <name> <value> <duration> [pauseOffline] [operation] [silent] [stack]
      • The duration argument is in the format [years]y[months]mo[days]d[hours]h[minutes]m[seconds]s
        • Examples of valid durations are 5s, 10m, and 4d2m1s
      • The pauseOffline argument defines whether the remaining duration should stop counting down when the player is offline (defaults to false)
  • Add block requirements
    • Block requirements are customizable restrictions on breaking, placing, or harvesting blocks
    • Requirements are defined in requirement.blocks.list in config.yml
    • Each element in the list can have the following keys:
      • material - The name of the block to add requirements for (required)
      • allow_break - Whether to ignore requirements on block break (defaults to false)
      • allow_place - Whether to ignore requirements on block place (defaults to false)
      • allow_harvest - Whether to ignore requirements on block harvest (defaults to false)
      • When none of the above allow options are defined, the block cannot be broken, placed, or harvested when requirements are not met
      • requirements - A map list of the requirement nodes for this block. Each element in the list can have the following keys:
        • type - The type of requirement, which can be skill_level, permission, excluded_world, or stat
        • message - The error message to send to the player when the requirement is not met. Supports MiniMessage and PlaceholderAPI (optional).
        • Each type has specific keys below that must be added to define type behavior. These keys are added in the same indent level as type.
        • The skill_level type requires the player to be at least a specific level in a skill. Keys:
          • skill - The name of the skill to add a level requirement for
          • level - The minimum skill level the player must be
        • The permission type requires the player to have a specific permission node. Keys:
          • permission - The permission node required
        • The excluded_world type defines a list of worlds that will make the requirement fail if the player is in one of them. Keys:
          • worlds - The list of worlds to not allow the player to be in
        • The stat type requires the player to be at least a specific stat level. Keys:
          • stat - The name of the stat to add a level requirement for
          • value - The minimum stat value that the player must be
    • General options related to the block requirement system are in requirement.blocks:
      • enabled - Whether block requirements are checked at all
      • bypass_in_creative_mode - Whether to ignore block requirements for players in creative mode (defaults to true)
      • bypass_if_op - Whether to ignore block requirements for players that are op (defaults to false)
  • Add addition protections against removing items from menus
    • Enable by setting menus.removal_protection in config.yml to true (false by default)
  • Add speed_reduction option to Stun ability
  • Add translatable messages for command descriptions and update notification
  • Add item_model support in menu and loot items
  • Add percent_format and current_xp_format options to skills menu
  • Add xp_format option to sources menu
  • Add format option to stat reward to configure decimals
  • Add Nexo support

Changes

  • Update Polish, Chinese Simplified, and German messages
  • Storing modifiers with SQL has been moved from the key_values table to a new modifiers table
    • Existing modifiers will be migrated automatically
    • A new schema_migrations table stores previously applied migrations
  • Remove Oraxen support

Bug Fixes

  • Fix default item options like glow being saved when updating files
  • Fix errors when Anvil Discount is not loaded

Information

Published onApril 26, 2025
Downloads8

Platforms

Paper Paper (1.20-1.21.5)