Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
New Features
- Add 1.21.6/1.21.7 support
- Add chance-based enchantments to loot
- An element in an
enchantments
list can also now be a mapping instead of a string - This mapping has the following keys:
name
- The name of the enchantmentlevel
- The level of the enchantment, supports rangeschance
- The chance that this enchantment is added to the item, from 0-1 (defaults to 1)
- The existing string enchantment format of
unbreaking 3
andunbreaking 1-3
still works
- An element in an
- Add configurable damaged loot
- The
damage
option can be set on an item loot entry to set the ratio of total durability that should be removed from the given item- For example, an item with
damage: 0.4
will have 40% less durability than max, or be at 60% of total durability
- For example, an item with
- A random amount of damage can be assigned using the
damage.min
anddamage.max
options, which will select a random damage ratio between the values every time the loot is dropped
- The
- Add skill addlevel command to add to a player's skill level
- Syntax:
/skills skill addlevel <player> <skill> <level>
- Syntax:
- Add income placeholder to source template in sources menu
- Add option to subtract a percentage of skill XP on death
- Add support for start/end wildcards in source tags
Changes
- Include item multiplier value in multiplier command
- Change BlockBreakEvent event priority for requirements to lowest
- Improve WorldEdit wand exclusion from Treecapitator
Bug Fixes
- Fix stat rewards applying when skill permission is negated
- Fix mana not resetting when entering disabled world
- Fix Repairing ability not adding repair cost
- Fix NPE if StatModifier stat is null
- Fix NPE in ArmorModifierListener
- Fix No Debuff ability not working for some effects
- Fix tooltips not hidden on some menu fill items
- Fix requirements being applied in disabled worlds
Information
Published on | July 3, 2025 |
---|---|
Downloads | 30 |
Platforms
Paper (1.20-1.21.7)