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Adds exhaustion mechanics and specializations to help simulate real-life stamina and mastery. Work together to thrive.

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Beta
0.6.4

Binkibonk released SimulationOfLife version 0.6.4 on July 19, 2025

What's new

  • Added periodic (configurable) saving of specializations to a file, by default it saves every 10 minutes and the file is where the config file is.
  • Added a manual save command, which bypasses the periodic saving to file
  • Added commands to set, and reset a players specs (or reset everyones specs)
  • Added more debug logging, including try-excepts in case the mod does not load
  • Renamed messages to notifications in config for my own clarity (I don't care what's the correct way to name it, for now...)
  • Changed message output for certain commands. Try them all out and see.
  • Balancing of spec benefits, and limit increase to 1000 (was 100). The exhaustion gain is no longer reduced logarithmically, now it is a linear reduction that adjusts to your configs. Example: Having 50% of max points in a spec will get you 50% reduction in max exhaustion gain while doing the related activity
  • Changed how Run Speed works, now you can set a base speed and max speed, and it will go smoothly between them based on your athletics level
  • Fixed certain blocks counting as the wrong type for specializations

Known issues

  • Specialization only saves to file if player has at least 1 point in something (This could lead to a problem if specializations are reset for a player as it may not update)
  • Some blocks like Short and Tall Grass still being incorrectly detected

Information

Published onJuly 19, 2025
Downloads0

Platforms

Paper Paper (1.21)