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Survival progression plugin: unlock chunks, scaling difficulty, custom biome weight, perfect for SMP or large networks!!

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Release
1.2.1

Lunary1 released Chunklock version 1.2.1 on June 12, 2025

๐ŸŽ‰ Version 1.2.1 - "Visual Revolution" (Current Development)

โœจ Major New Features

  • ๐ŸŒŸ Dynamic Holograms: Floating text displays above unlockable chunks showing requirements and biome info
  • ๐ŸŽ† Epic Unlock Effects: Spectacular particle effects, sounds, and animations when unlocking chunks

๐ŸŽจ Smart Chunk Borders: Intelligent particle borders that only show around relevant chunks

  • Color-coded by difficulty (Green=Easy, Yellow=Normal, Red=Hard, Purple=Impossible)
  • Animated borders for unlockable chunks
  • Optimized performance with distance-based rendering

๐Ÿ”ง Core Improvements

  • ๐Ÿ“Š Advanced Chunk Evaluation: More sophisticated scoring system with improved biome and distance calculations

  • ๐Ÿ›ก๏ธ Bulletproof Error Handling: Extensive exception handling prevents crashes and provides detailed logging

  • โšก Performance Optimizations:

    1. Cached chunk evaluations reduce server load
    2. Optimized particle rendering with smart distance checks
    3. Reduced visual effect frequency for better performance

๐ŸŽฎ Enhanced User Experience

๐ŸŽฏ Improved GUI: More intuitive unlock interface with better visual feedback

๐Ÿ“ Perfect Spawn Positioning: Players now spawn at exact chunk centers for consistent experience

๐Ÿ”„ Hot Reload System: Admins can reload the plugin without server restart

๐Ÿ“ข Broadcast System: Nearby players see notifications when someone unlocks a chunk

๐Ÿ”จ Admin Tools & Commands

  • New /chunklock reload - Hot reload plugin configuration and systems
  • Enhanced /chunklock reset - Complete player progress and chunk reset with detailed feedback
  • New /chunklock debug - Advanced debugging tools for server administrators
  • Improved /chunklock status - More detailed progress information

๐Ÿ› Bug Fixes & Stability

  • Fixed spawn location safety checks to prevent players spawning in dangerous locations
  • Resolved chunk loading edge cases that could cause evaluation errors
  • Improved biome detection accuracy across different world types
  • Fixed team system synchronization issues
  • Enhanced data persistence reliability

Information

Published onJune 12, 2025
Downloads4

Platforms

Paper Paper (1.20-1.21.5)