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A simple plugin that tags players in PvP and kills those who disconnect to prevent combat logging.

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Release
1.0.5

Nighter released CelestCombat version 1.0.5 on May 9, 2025

Celest Combat - Update Log

Version 1.0.5 (May 2025)

Bug Fixes

  • WorldGuard Integration: Improved barrier system to prevent players from entering protected regions without visible barrier blocks - now more accurate and less intrusive
  • Folia Compatibility: Resolved a scheduler conflict that prevented kill reward commands from executing properly

New Features

  • Command Control System: Added a whitelist mode for commands during combat
    • Players can now switch between blacklist mode (blocked commands) and whitelist mode (allowed commands)
    • Provides more flexibility for server configurations

Kill Reward System Improvements

  • Global Cooldown: Added option for a server-wide kill reward cooldown that affects all players

    • New use_global_cooldown setting in the configuration
    • When enabled, any kill will trigger a cooldown for all kill rewards across the server
  • Permission-Based Cooldowns: Added support for permission-specific cooldown durations

    • Configure different cooldown times based on player permissions
    • Permission format: celestcombat.cooldown.[group] (e.g., celestcombat.cooldown.vip)
    • Custom groups include VIP, MVP, and Elite with respective cooldowns of 12h, 6h, and 3h

Notes for Server Administrators

  • The new whitelist mode for commands provides greater flexibility for controlling which commands can be used during combat
  • When upgrading, review your cooldown settings as the new global cooldown option may change behavior if enabled
  • Permission-based cooldowns allow for rewarding premium players with faster cooldown times

For any issues or feedback, please report them on our GitHub repository or Discord server.

Information

Published onMay 9, 2025
Downloads1

Platforms

Paper Paper (1.21-1.21.5)