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Handles arena saving, regeneration, and full customizable minigame logic using WorldEdit or FAWE

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Release
1.2.0

Woodstop released ArenaRegenerator version 1.2.0 on July 27, 2025

What's Changed

Comprehensive Minigame System:

  • Introduced a flexible framework for creating minigames within your existing arenas.

  • Lobby System: Players can join a lobby and wait for sufficient players.

  • Configurable Countdown: A customizable countdown initiates when the minimum player count is met.

  • Game Start/End Conditions: Games now have defined start and end conditions, including last-man-standing and configurable time limits.

  • Player State Management: Automated handling of player inventory, health, food, game mode, and potion effects upon joining and leaving/game end.

  • Spectator Mode: Players eliminated or leaving the arena during a game can be moved to a dedicated spectator mode.

  • Configurable Rules per Arena: Set minimum/maximum players, game duration, lobby countdown, inventory clearing, game mode on join, item drops, and damage prevention via config.yml.

Item Durability Loss Prevention:

  • Added a new prevent-item-durability-loss flag to config.yml. When true, items used by players within the arena will not lose durability.

Dynamic Void Fall Teleportation (Lobby):

  • Players who fall into the void while in the WAITING or COUNTDOWN states of a minigame will now be automatically teleported back to the arena's lobby spawn. The void detection height is dynamically calculated 20 blocks below the lobby spawn's elevation.

Information

Published onJuly 27, 2025
Downloads0

Platforms

Paper Paper (1.21-1.21.8)

Dependencies

Paper Paper
Edit Plugin Dependencies: Paper