Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
OP players now have no bypass commands by default, so you may wish to add these with your permission system.
- Add
sync-simulation-distance
option to allow for chunk ticking customisability - Use world context when considering LP nodes and recalculate view distance on world change
- Make all bypasses off for everyone by default (ops without the permission nodes will no longer have bypass perms)
- Make ~40 bug fixes and general improvements
- Add
zero-chunks-afk
config option to allow for no chunk loading when AFK (use with caution) - Significant codebase optimisations and refactoring to prepare for future API
- Make plugin more customisable with more config options
- Add migration guides to docs
- Add search functionality to docs
- Check if a player is on Bedrock edition with the Geyser API rather than using the "." prefix which could be customised
- Fix PVDC not always detecting LP changes and using them incorrectly when multiple nodes were changed
- Fix coming out of AFK setting view distance to the wrong value and maxdistance bypass being used incorrectly in the code
- Remove useless
chunksPing
config value
Full Changelog: https://github.com/Wyzebb/PlayerViewDistanceController/compare/v2.2.0...v2.3.0
Information
Published on | July 7, 2025 |
---|---|
Downloads | 1 |
Platforms
Paper (1.20-1.21.7)