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Refactor entity targeting to use ray tracing API
Replaces custom vector math and bounding box intersection logic for targeting entities with Bukkit's built-in rayTraceEntities API across multiple commands and utility classes. This simplifies code, improves maintainability, and leverages native engine support for line-of-sight entity detection.
Information
| Published on | December 29, 2025 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21.11)