Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
New features
- Added animations system.
- It's a new type of
play
statement. Only 3 bundled animations for now, but as for every feature in the plugin the API is easy to use and allow for extensibility. - For now, the 3 animations are: "items explosion", "spiraling particles" and "circle particles".
- It's a new type of
- New syntax for the repeat-statement:
repeat [after <delay>] every <period> for <duration>
(on top of the existingrepeat [after <delay>] <count> times every <period>
). - Finally, the
break
andcontinue
will now exist of therepeat
statement:
Changes
- The configuration changed : the
spell-caster
trait tick-rate can be adjusted.
Fixes
- The
continue
statement was not working as expected. It has been fixed. - An entity will always be "allied" with itself.
- Fixed an issue with the HIT callback.
Information
Published on | June 28, 2025 |
---|---|
Downloads | 0 |
Platforms
Paper (1.21-1.21.5)