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Release
1.4.09

lajczik released LagFixer version 1.4.09 on April 22, 2025

  • Optimized Pathfinder Tempt: Instead of creating a new TargetingConditions object every time, the goal now reuses already prepared ones for each mob. Less object creation = better performance and less garbage collection.
  • Faster targeting for versions 1.16.5–1.20.4: Previously, selecting the correct targeting logic used a bunch of instanceof checks O(n). Now it's done using a direct Map lookup O(1), which is much faster, especially with many mobs active.
  • More mobs now support tempting behavior for versions 1.16.5–1.20.4: Added missing tempt options for several mobs that weren’t handled before, better coverage and more consistent AI support.
  • Fixed pathfinder list sync for 1.16.5: Could cause server crash in some cases.
  • Fixed a potential memory leak affecting large servers with a high number of entities
  • Added NMS support for Minecraft version 1.16.5
  • Introduced an experimental config loader. Note: It is recommended to back up your configuration before launching, as instability may occur
  • Updated the WorldCleaner module's message syntax for improved clarity
  • Fixed an issue with the /lagfixer reload command not functioning correctly
  • Resolved a bug where boat types would default to OAK on versions below 1.21.1
  • Fixed compatibility with Paper 1.21.5
  • Implemented hardware diagnostics menu accessible via /lf menu, utilizing the OSHI library for system information retrieval
  • Resolved compatibility issues with mobchip plugins (e.g., UltraCosmetics) to ensure stable LagFixer integration
  • Added configurable SpawnReason filter for ModAiReducer, allowing selective AI reduction based on entity spawn context
  • Fixed an issue in RedstoneLimiter that blocked all redstone clocks
  • Fixed incorrect world check in InstantLeafDecay
  • Optimized world checks to reduce unnecessary calculations
  • Added vehicle container to SupportManager
  • Fixed a compatibility issue with maps on older Java versions
  • Resolved a RedstoneLimiter error caused by an empty EnumSet
  • Fixed an AsyncCatcher exception in the VehicleMotionReducer module
  • Added experimental feature: "force_load" in VehicleMotionReducer
  • Improved error reporting with more detailed diagnostics
  • Implemented benchmark results reporting
  • Fixed issues with placing rafts and chest rafts
  • Optimized the VehicleMotionReducer module for NMS
  • Fixed multithreading issues
  • Optimized map handling and resolved initialization problems
  • Improved error reporting system
  • Introduced a new profiler report feature
  • Added advanced CPU and memory benchmarking tools
  • Implemented a brief error lag-fixer message in the console

Information

Published onApril 22, 2025
Downloads86

Platforms

Paper Paper (1.16-1.21.5)