Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
- Optimized Pathfinder Tempt: Instead of creating a new TargetingConditions object every time, the goal now reuses already prepared ones for each mob. Less object creation = better performance and less garbage collection.
- Faster targeting for versions 1.16.5–1.20.4: Previously, selecting the correct targeting logic used a bunch of instanceof checks O(n). Now it's done using a direct Map lookup O(1), which is much faster, especially with many mobs active.
- More mobs now support tempting behavior for versions 1.16.5–1.20.4: Added missing tempt options for several mobs that weren’t handled before, better coverage and more consistent AI support.
- Fixed pathfinder list sync for 1.16.5: Could cause server crash in some cases.
- Fixed a potential memory leak affecting large servers with a high number of entities
- Added NMS support for Minecraft version 1.16.5
- Introduced an experimental config loader. Note: It is recommended to back up your configuration before launching, as instability may occur
- Updated the WorldCleaner module's message syntax for improved clarity
- Fixed an issue with the /lagfixer reload command not functioning correctly
- Resolved a bug where boat types would default to OAK on versions below 1.21.1
- Fixed compatibility with Paper 1.21.5
- Implemented hardware diagnostics menu accessible via /lf menu, utilizing the OSHI library for system information retrieval
- Resolved compatibility issues with mobchip plugins (e.g., UltraCosmetics) to ensure stable LagFixer integration
- Added configurable SpawnReason filter for ModAiReducer, allowing selective AI reduction based on entity spawn context
- Fixed an issue in RedstoneLimiter that blocked all redstone clocks
- Fixed incorrect world check in InstantLeafDecay
- Optimized world checks to reduce unnecessary calculations
- Added vehicle container to SupportManager
- Fixed a compatibility issue with maps on older Java versions
- Resolved a RedstoneLimiter error caused by an empty EnumSet
- Fixed an AsyncCatcher exception in the VehicleMotionReducer module
- Added experimental feature: "force_load" in VehicleMotionReducer
- Improved error reporting with more detailed diagnostics
- Implemented benchmark results reporting
- Fixed issues with placing rafts and chest rafts
- Optimized the VehicleMotionReducer module for NMS
- Fixed multithreading issues
- Optimized map handling and resolved initialization problems
- Improved error reporting system
- Introduced a new profiler report feature
- Added advanced CPU and memory benchmarking tools
- Implemented a brief error lag-fixer message in the console
Information
Published on | April 22, 2025 |
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Downloads | 86 |
Platforms
Paper (1.16-1.21.5)