Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
- Authentication module
- Many fixes
Add this to config.yml:
# "Hostname" authentication
# This makes a player need to join a unique hostname like "23sedf345.myserver.com" where "23sedf345" is the key
auth:
enabled: true
# All players must use a key. So new players will need a new key
force: false
# The domain of the server, if it's myserver.com codes will be like 12d3123.myserver.com
# This doesn't do anything other than showing in /tauth new
domain: "replace.me"
Information
Published on | December 6, 2024 |
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Downloads | 0 |
Platforms
Paper (1.21.1)
Dependencies
Paper