Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
FoliaCore v1.0 Pre-Release
This is the initial public release of FoliaCore.
Every feature has been built from the ground up to be 100% thread-safe and lag-free for Folia and modern Paper servers. All data saving is asynchronous, and all player-to-player interactions (like TPA and MSG) use Folia-native schedulers to prevent crashes.
Added Modules & Features
Core Architecture
- Established persistent, thread-safe managers for all modules (
Chat,Teleport,Team,Kit,Warp,Marker). - Implemented asynchronous saving for all
.ymldata files to prevent server lag on save. - Built all time-based and cross-player actions on Folia's
EntitySchedulerandAsyncScheduler.
Chat & Mail Module
- Added
/msg,/reply. - Added persistent
/muteand/unmutewith time parser (e.g.,1h,3d). - Added persistent
/blockand/unblock. - Added persistent offline
/mailsystem (/mail send|read|clear). - Added
PlayerJoinEventlistener to notify players of unread mail. - Added ranged chat system (
/chat <global|world|regional>). - Added a configurable global shout prefix (default:
!).
Teleportation & Spawn Module
- Added thread-safe
/tpaand/tpaherewith a 60-second timeout. - Added
/tpacceptand/tpdeny. - Added
/sethome,/home,/delhome, and/homes. - Implemented a 3-second teleport delay that is safely cancelled by player movement (
PlayerMoveEvent). - Added a permission-based home limit system (
foliacore.homes.<amount>,foliacore.homes.unlimited). - Added persistent server spawn (
/setspawnand/spawn).
Warp Module
- Added admin-defined server warps (
/setwarp <name>,/delwarp <name>). - Added permission-based warps (
foliacore.warp.<name>) and a bypass (foliacore.warp.all). - Added
/warp <name>and/warps(lists available warps).
Team System
- Added a full team/party system.
- Added
/teamwith sub-commands:create,disband,invite,accept,decline,kick,leave, andinfo. - Team data is persistent and all cross-player invites/notifications are thread-safe.
Kit System
- Added
/kitcommand, which opens a GUI displaying all available kits. - GUI shows kit permissions and real-time cooldowns in the item lore.
- Kits are saved using Base64 serialization in
kits.yml. - Added admin commands
/createkit <name> <cooldown>(creates from inventory) and/delkit <name>. - Added persistent, per-player, per-kit cooldowns.
GPS (Marker) System
- Added
/marker <set|del|list>for players to manage personal waypoints. - Added
/gps <name|off>to start or stop navigation. - GPS navigation displays a persistent, real-time compass (e.g.,
⬆ North | 1,200m) in the player's action bar. - GPS task runs on the player's
EntityScheduler, making it 100% efficient and thread-safe.
Economy Module
- Added Vault support (soft dependency).
- Added
/balance(checks self or others). - Added
/pay <player> <amount>. - Added
/eco <give|take|set> <player> <amount>for admin use.
Information
| Published on | November 17, 2025 |
|---|---|
| Downloads | 5 |
Platforms
Paper (1.21-1.21.10)
Dependencies
Paper