[+] New objective: Enchant
[+] For conversations: Add random line possibility (Thanks to @BakaAless ). Instead of just "text:", you can now specify "texts:" as a string list inside of conversations. Showcase: https://github.com/AlessioGr/NotQuests/pull/189
[^] Update all kinds of dependencies
[^] Stop a moving Citizens NPC when in a conversation (Thanks to @BakaAless ). Showcase: https://github.com/AlessioGr/NotQuests/pull/188
[^] Allow minimessage format on quest-giver-npc-indicator-above-name (Thanks to @TheZexquex )
[^] Ability to check objective unlock conditions for:
- every time an action is run for a player (default: on)
- every X seconds (default: off)
This also fixes some faulty logic with repeating tasks. Stuff like condition objectives were checked too quickly/often if multiple players are online
[!] Fix quest giver hologram armorstand not getting destroyed when despawning npc (Thanks to @TheZexquex )
[!] Fix armor being visible in armor slots after completing DeliverItems objective (Thanks to @TheZexquex )
Information
Published on | March 5, 2023 |
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Downloads | 11 |