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๐ BuffedItems v1.5.2 Patch Notes
This update focuses on critical fixes for item stacking issues, performance optimizations, and interface improvements.
๐ Critical Fixes
- [Core] Item Stacking & Shop Compatibility: Switched to Deterministic UUIDs for item attributes (Health, Damage, etc.).
- The Issue: Previously, random UUIDs were generated on every update, causing identical items to not stack and preventing Shop plugins from recognizing them.
- The Fix: Items now carry consistent UUID signatures, ensuring they stack correctly and work seamlessly with shop plugins.
- [Visual] Lore Shift/Duplication Bug: Fixed a logic error in the
ItemUpdater. The "Remaining Uses" lore line no longer shifts down or duplicates itself every time the item is updated or clicked. - [Active] Depletion Logic: Fixed a bug where depleted active items in
DESTROYmode were sometimes not removed from the inventory. Depleted items are now cleared instantly.
โก Performance & Improvements
- [Core] Recipe Registry Optimization: Rewrote the crafting system logic.
- Smart Tracking: The plugin now caches only its own created recipes (
trackedKeys) instead of scanning the entire server registry. - Performance Boost: Recipe removal during
/bi reloador server shutdown is now significantly faster and safer. It no longer needs to scan every single recipe on the server, eliminating "Duplicate Recipe" errors and reducing load.
- Smart Tracking: The plugin now caches only its own created recipes (
- [UX] Menu Layout Standardization: Updated all paginated menus (
ItemList,RecipeList,UpgradeList, etc.) for visual consistency.- Expanded View: Increased items per page from 28 to 36.
- Framed Layout: Content is now centered, with glass panes framing the top and bottom rows for a cleaner look.
Information
| Published on | December 11, 2025 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21-1.21.11)
Dependencies
Paper