v1.0.5
Features:
Item templates: reusable items in templates/ folder with variable substitution Pattern-based layouts: define menu layouts using character grids Animated buttons: frame cycling with configurable interval, reverse, and one-time play Progress bar items: fill slots based on current/max values from placeholders Dynamic titles: update inventory title on timer with live placeholders Player list items: auto-generate page items for online players Predicate menus: open different menus based on requirements Performance:
27 optimizations across caching, scheduling, placeholder resolution, data structures, and rendering Dirty checking on item updates (skip packet when unchanged) Pre-built animation frames, page-only player list generation Global async tasks replace per-holder tasks Fixes:
Target player preserved on menu reload player: action no longer double-slashes commands starting with / Minimum click cooldown enforced MiniMessage injection escaped in error messages Global tasks cancelled on disable Dead code removed, legacy codes replaced with MiniMessage
Information
| Published on | April 3, 2026 |
|---|---|
| Downloads | 1 |