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Lightweight, open-source alternative to Deluxemenus for Paper and Folia 1.21.1+

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Release
1.0.5

AuStudios released AuMenus version 1.0.5 on April 3, 2026

v1.0.5

Features:

Item templates: reusable items in templates/ folder with variable substitution Pattern-based layouts: define menu layouts using character grids Animated buttons: frame cycling with configurable interval, reverse, and one-time play Progress bar items: fill slots based on current/max values from placeholders Dynamic titles: update inventory title on timer with live placeholders Player list items: auto-generate page items for online players Predicate menus: open different menus based on requirements Performance:

27 optimizations across caching, scheduling, placeholder resolution, data structures, and rendering Dirty checking on item updates (skip packet when unchanged) Pre-built animation frames, page-only player list generation Global async tasks replace per-holder tasks Fixes:

Target player preserved on menu reload player: action no longer double-slashes commands starting with / Minimum click cooldown enforced MiniMessage injection escaped in error messages Global tasks cancelled on disable Dead code removed, legacy codes replaced with MiniMessage

Information

Published onApril 3, 2026
Downloads1

Platforms

Paper Paper (1.21.1-26.1.1)