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The UltimateDonutSMP replica - Premium & Optimized plugin | Folia & Paper support
Support:
- Paper: 1.21.x - 26.x
- Spigot: 1.21.x - 26.x
Changelogs:
Added
- Added crash protection for item data used by Auction House, Orders, custom Ender Chest, Crates, and Duels.
- Added
CRASH-PROTECTIONdefaults for serialized item size, display names, lore, books, persistent data keys, container depth, and nested containers. - Added crash protection checks for written book page count, page length, total book characters, lore length, display-name length, persistent-data key count, and nested container contents.
- Added a dedicated unsafe-item rejection path for Auction House and Orders so crash protection failures are not reported as normal material-block failures.
- Added player-facing crash protection messages with context and reason placeholders so admins can see where and why an item was blocked.
- Added setup comments across bundled YAML configuration files so admins can understand each file and top-level section more easily.
- Added optional crate hologram view-distance and update-interval controls for personal key displays.
- Added Duel map selection for queue/create flows with configured arenas, random arena choice, and generated biome arena options.
- Added private Duel creation modes for invite-only and friends-only challenges.
- Added a Duel requests settings toggle so players can reject direct
/dueland/create inviterequests. - Added prepared generated Duel arena handling so flat arenas are pooled/reused and vanilla arena generation is opt-in instead of happening during match-found.
- Added
SELL-MENU.AUTO-SELLsupport to control whether the Sell GUI sells deposited items automatically. - Added configurable Orders item selection modes: curated select menu, inventory item template, and chat search.
- Added an optional Orders select-item catalog that browses orderable materials from the running server jar with category tabs.
- Added owner order editing for active orders with no delivered progress, including item, quantity, and price changes.
- Added location-radius shard regions with
SHARDS.CUBOIDS.REGIONS.<id>.LOCATIONandRADIUS, while existing cuboid shard regions still take priority. - Added automatic AFK shard region setup from
/uds setup setafk, so shard countdowns and rewards can work without manual/cuboid bind ... shard true. - Added a colorful ASCII art startup banner that displays in the server console when the plugin is enabled, showing the plugin title, version, author credit (BeestoXd), Discord link, and a donation appreciation note.
- Added
/godwith/godmodealias for session-only staff god mode, including/god <player>for online targets. - Added RTP failure diagnostics that report both safe-location attempts and chunk sample usage.
- Added RTP config cleanup for existing
rtp.ymlfiles with stale search comments, unsafe legacy values, or old failure message formatting. - Added shard admin balance commands:
/addshards,/removeshards, and/setshards.
Changed
- Existing config sync now merges bundled
# UDS setup:comments into server config files without replacing admin-written comments. CRASH-PROTECTIONis now kept near core settings during config sync instead of being appended after command toggles.- Item safety checks now use raw serialized item byte size instead of estimating size from Base64 output.
- Crash protection blocks unsafe storage actions while keeping the original item on the player, cursor, or inventory slot instead of stripping all metadata.
- Normal custom UDS items, enchantments, persistent data, and non-nested shulker/container contents remain allowed when they stay within configured limits.
- Nested containers such as shulker boxes inside shulker boxes are blocked by default, while regular single-depth shulker contents remain valid.
- Personal crate key holograms are now hidden from all players by default and only shown to their owner.
- Duel queue menu now uses centered paper/stats/selector/claims controls; the selector is hidden for flat/static-only arena modes.
- Duel queue paper lore now reflects the actual active arena mode, including static/custom map queues and flat generated arenas.
- Generated Duel worlds now keep starting player inventory intact while removing only items gained inside generated arenas from post-match carryout/claims.
- Generated Duel arenas now use smaller default borders and closer spawns so opponents are easier to find.
- Vanilla Duel biome mode no longer performs live vanilla world/chunk generation by default during queue match-found.
- Orders created from inventory items now require exact delivered item data, including shulker contents, custom names, lore, enchantments, and persistent data.
- Orders now store the actual delivered item for owner claims instead of recreating the requested template.
- Orders price edits now withdraw only the increased escrow difference or refund the lowered difference.
- Orders per-item price limit now defaults to the total budget cap so prices above
1Mcan be used when the total order budget allows it. - Paper/Spigot global combat logout punishment is now opt-in by default; players who leave during global combat are no longer killed unless
COMBAT-MANAGER.KILL-ON-LOGOUTis enabled. - RTP now treats RTP worlds as pregenerated by default; new terrain is not generated unless
SETTINGS.GENERATE-CHUNKSis explicitly enabled. - RTP search limits are now finite and clamped: attempts below 32 use 32, chunk samples below 64 use 64, and intervals below 8 ticks use 8.
- RTP direct lookups used by portals and RTP zones now follow the same sample budget and tick delay as normal RTP searches.
- RTP zone searches now count against the same active RTP player limit as command/menu RTP searches.
- Packaged RTP defaults now use
PLAYERS-IN-RTP: 1,MAX-ATTEMPTS: 64,MAX-CHUNK-SAMPLES: 128,ATTEMPT-INTERVAL-TICKS: 8, andGENERATE-CHUNKS: false. - RTP search actionbars no longer show attempt/check counters such as
(0/16)or(0 checks). /uds setup apply single-paper confirmnow keeps spawn and AFK menus enabled so setup-created locations open through/spawnand/afk.- Setup-created spawn and AFK menu areas now reuse the earliest available menu slot instead of creating unnecessary later entries.
- Sell GUI auto-processing now waits briefly for click and drag transfers to settle before selling and refreshing multiplier progress.
- When Sell GUI auto-sell is disabled, deposited items remain movable and are returned when the GUI closes instead of being sold.
- Shop price lore handling now recognizes both regular and small-caps price labels.
- God mode keeps visible and audible damage feedback, leaves damage events active for combat/tag systems, and prevents health loss from PvP, mobs, fall damage, fire/lava, suffocation, starvation, and drowning.
- God mode lets underwater air drain normally while preventing drowning health loss, and clears automatically when the player leaves the server.
- Totem purchases now allow quantity adjustment up to 36 instead of forcing one purchase at a time.
- Amount input now accepts comma/underscore separators and compact suffixes through
Q; amount tab suggestions now use compact uppercase values.
Improved
- Crate key hologram updates now reuse cached key balances and skip unchanged text refreshes to reduce repeated database and entity work.
- RTP checks several random block columns inside a loaded generated chunk before marking that chunk unsafe.
- RTP failure logs now include world, radius, attempts, samples, and chunk generation state for easier pregeneration diagnosis.
- Existing valid custom RTP values are preserved during config sync; only unsafe legacy values such as
0,1, and legacy attempt value16are repaired.
Fixed
- Unsafe stored items loaded from the database are skipped and logged instead of being restored into plugin storage flows.
- Unsafe items are blocked before creating or editing Auction House listings and Orders, editing crate rewards, saving custom Ender Chest contents, starting Duels, or storing Duel loot claims.
- Blocked unsafe item actions keep the item in the player's inventory or cursor instead of silently deleting it.
- Fixed unsafe items being able to enter custom Ender Chest storage through click, drag, hotbar swap, offhand swap, or shift-click paths.
- Fixed crate reward saves and reward grants accepting items whose serialized data or nested contents exceed the configured crash protection limits.
- Fixed Duel starts and Duel loot claims accepting unsafe inventory or loot items that could later be saved into plugin storage.
- Fixed personal crate key holograms scaling poorly by no longer hiding each player-owned display from every other online player.
- Fixed Duel claim menus closing from the barrier button instead of returning to the queue menu.
- Fixed flat generated Duel matches showing a biome name in match-found messaging.
- Fixed generated Duel cleanup deleting held or carried items that players already had before entering the arena.
- Fixed Duel queue lag caused by synchronous generated world or chunk creation in match-found paths.
- Fixed Orders search relevance so direct queries like
woolno longer mix in unrelated fuzzy results such as wood, oak logs, or wooden tools. - Fixed Orders search menus crashing after direct-result cleanup on modern Java immutable lists.
- Fixed legacy or corrupt Orders item data repeatedly logging
Material cannot be null; bad rows now repair to a safe material fallback when possible. - Fixed Orders config sync being skipped when bundled
messages.ymlhad invalid indentation underORDERS. - Fixed
/tpaand/tpahereincoming requests so players with TPA confirm menus enabled receive the clickable notification and the confirm GUI reliably opens shortly after while the request is still pending. - Fixed Paper/Spigot combat-tagged players rejoining with zero health and dying after disconnecting during combat.
- Fixed compact money suffixes rendering as lowercase in scoreboards and economy placeholders; compact money now displays uppercase
K,M,B,T, andQwhile amount input remains case-insensitive. - Fixed
/uds setup setspawnand/uds setup setafknot immediately creating usable/spawnand/afkmenu entries. - Fixed setup menu locations being saved under the broken small-caps location key; old broken saves are still read and cleaned up on future setup saves.
- Fixed AFK shard countdowns and rewards not starting after
/uds setup setafk. - Fixed spawn/AFK menu delete and recreate flows jumping to
#2or#3when an earlier slot should be reused. - Fixed
/cuboid bindand/cuboid deleteflows leaving stale spawn, AFK, or shard references that could recreate deleted areas in later slots. - Fixed several config message lookups using small-caps key names instead of the configured uppercase YAML keys.
- Fixed RTP zone world names saved with small-caps text resolving as missing worlds instead of the intended vanilla world names.
- Fixed RTP destinations, portal suggestions, and RTP zone searches failing when the configured world folder exists but the world is currently unloaded.
- Fixed RTP failing with misleading messages such as
after 1 attemptswhen old configs had very low attempt values. - Fixed ungenerated chunks consuming safe-location attempts while chunk generation is disabled.
- Fixed direct RTP and zone RTP searches scanning chunks as fast as futures completed, which could spike TPS and player ping.
- Fixed RTP fallback-to-loaded-chunks behavior so it only happens after the configured sample threshold and within the finite search budget.
- Fixed redundant shop price lore not being removed when the label used a regular text variant.
- Fixed god mode targets not receiving knockback from melee, sprint, Knockback, and Punch projectile hits.
- Fixed shop spawner purchases charging players without delivering the managed spawner item; failed reward delivery now refunds the purchase.
Removed
- Removed legacy unlimited RTP behavior for
MAX-ATTEMPTSandMAX-CHUNK-SAMPLESvalues such as0,16, and128.
Information
| Published on | May 31, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21-26.1.2)