Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Highlights / Notes
A collection of smaller additions, improvements and fixes.
Upgrading from 5.15
- Replace the
bluemap.jar-file with the new one - Delete your
<webroot>/index.htmlto make bluemap update the webapp
Changelog since 5.15
- WebApp: Replaced using number parameter for cache-control with no-cache header (#762, thanks to Macil)
- WebApp: Use unadjustedMovement if supported in free-flight pointer-lock mode (#763, thanks to Macil)
- Added support for "oversized chunks" → large chunks that are stored separately from the region-files (#772)
- Added
render-thread-priorityconfig value for setting the java thread priority for render-threads - Added RenderPasses which allow addons to modify the entire tile-model without being bound to a custom block or entity
- Added logs for more info when watching for map-updates on the CLI
- Added lenient support for non-standard pack.mcmeta format
- Improved exception-handling of API-consumers
- Improved exception-handling when resolving sponge-dimension directories
- Improved troubleshoot command
- Fixed potential deadlock when resolving a configuration-exception
- Fixed world spawn position not correctly read from the level.dat
- Fixed Thread-Names of MapUpdateService-Thread, Webserver and Scheduler
- Fixed player-skin not being removed from the map-storage if the skin-provider returns an empty skin
Full Changelog
https://github.com/BlueMap-Minecraft/BlueMap/releases/tag/v5.16
Information
| Published on | February 13, 2026 |
|---|---|
| Downloads | 2 |
Platforms
Paper (1.21.5-1.21.11)