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Advanced instanced dungeon plugin for Paper 1.21+. In-game GUI editor, party system, and randomized gacha loot.

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Release
1.5.6

VoChiDanh released SinceDungeon version 1.5.6 on April 29, 2026

ChangeLog 1.5.5

Cross-Server (Multi-Node)

⚠️ IMPORTANT DISCLAIMER: EXPERIMENTAL FEATURE (v1.5.5+) ⚠️

Please be aware that the Cross-Server (Multi-Node) functionality is an untested and highly experimental feature introduced in version 1.5.5.

  • Proceed with Caution: Carefully evaluate and test this system on a private staging network before deploying it to a live production environment.
  • No Official Support: The author of this plugin has no practical experience in setting up, maintaining, or running this complex Redis/BungeeCord infrastructure. Consequently, official support, troubleshooting, or bug fixes for cross-server specific issues will be extremely limited or unavailable.

By enabling this feature, you acknowledge that you are using it entirely at your own risk.


ChangeLogs 1.5.6

🚀 SinceDungeon - The "Lives & Immortality" Update!

This major update introduces a highly requested Advanced Lives System, a completely overhauled 1.21+ compatible Item Creator, deep PlaceholderAPI integration, and a massive code cleanup to ensure 100% localization.

✨ Key Features & Additions

❤️ Advanced Lives System

  • Per-Player Tracking: Players now have a persistent "Lives" stat stored safely via SQLite/MySQL.
  • Offline/Online Regeneration: Lives automatically regenerate over time. Admins can customize the regeneration interval and amount globally or per-player.
  • Dungeon Integration: * Configure specific dungeons to require a minimum amount of lives to enter.
    • Configure how many lives are deducted upon dying inside specific dungeons.
    • Players are automatically kicked (and the run fails) if they run out of lives.

💎 Omnipotent Item Creator & "Soul Crystal"

  • Built a brand-new, extremely advanced ItemCreator engine.
  • Fully supports Minecraft 1.21+ Item Components including CustomModelDataComponent (Colors, Floats, Strings, Flags), ItemModel, TooltipStyle, MaxStackSize, Rarity, and Glider.
  • New Consumable Item: Added the Life Item (Soul Crystal). Players can right-click this highly customizable item to restore their lives.
  • VFX/SFX: Fully configurable sound and particle effects trigger upon consuming the item.

📊 PlaceholderAPI Integration

Added live-updating placeholders for menus and scoreboards:

  • %sincedungeon_lives% - Current lives.
  • %sincedungeon_max_lives% - Maximum lives capacity.
  • %sincedungeon_lives_regen_amount% - Amount of lives restored per cycle.
  • %sincedungeon_lives_regen_interval% - Seconds between regen cycles.
  • %sincedungeon_lives_time_to_regen% - Dynamic timer (e.g., 12:45) showing time until the next life is granted.

🛠️ New Commands

  • Admin Commands: * /sincedungeon lives <target> <add|set|addmax|setregenamount|setregeninterval|resetregen|check>
    • /sincedungeon givelifeitem <target> <amount>
  • Player Command: * /dungeon lives - Allows players to check their current lives and regen timer.

Wiki link: https://gitlab.com/sincerpg/SinceDungeon/-/wikis/home/Lives-&-Immortality-System

Information

Published onApril 29, 2026
Downloads1

Platforms

Paper Paper (1.21-26.1.2)

Dependencies