Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Shard 1.1 Changelog
Shard 1.1 focused on making Shard feel like a real custom-content engine: better resource-pack generation, working custom blocks, furniture, entities, recipes, permissions, and much clearer console logging.
Added
Custom Entities
- Added custom entity support with Blockbench
.bbmodelfiles. - Added entity config section using
entity:. - Added
custom.modelfor entity.bbmodelfiles. - Added
custom.base-mobso an entity can use a vanilla mob as the base behavior. - Added spawn egg generation for custom entities.
- Added spawn egg display names, lore, and custom textures.
- Added entity properties:
sun-burn: falsestops the base mob from burning in sunlight.fall-damage: falsedisables fall damage for the custom base mob.
- Added automatic Blockbench animation detection for animations named
idleandwalk. - Added per-bone item-display rendering for custom entity models.
- Added parent-bone animation handling so child bones follow parent bone rotations.
Platforms
Paper
1.21.11–26.2