Easily handle Display Entities Models AND Animations from BDEngine as well as Interaction Entities without hassle.
DisplayEntityUtils
DisplayEntityUtils is a extensive plugin designed to make the usage of Display/Interaction entities simplier. It also supports BDEngine, a modeling/animation engine designed for display entities without the need for resource packs or mods.
What you'll need
Dependencies:
- PacketEvents
- This dependency allows for usage of packet-based display entities, and is used throughout the plugin
- PassengerAPI
- This dependency prevents conflicts with other plugins
BDEngine (Recommended):
BDEngine is what you'll use to create models and animations that can be transferred into your game world. Info on BDEngine and the Block Display Place, the collection of BDEngine models and animations, can be found HERE
DISCLAIMER: I DO NOT OWN BDModels/BDEngine! ALL ISSUES AND SUGGESTIONS RELATED TO THAT PROJECT SHOULD BE BROUGHT TO THE OWNER, ILLYSTRAY, IN THE BDENGINE DISCORD FOUND HERE
What can DisplayEntityUtils do?
Manipulate Individual Display/Interaction entities
Manipulate Groups (BDEngine Models)
Manipulate every part (Display Entity) within a model
Manipulate Interaction Entities
Integration with Skript
Create and Play Animations through the plugin
Convert Datapack Animations from BDEngine (preferred over creating in-game)
Include Interaction Entities as part of groups/models
Execute commands through Interaction Entities
Retrieve models from BDEngine and spawn them in-game
Intergration with MythicMobs
Create Animation State Machines
Save groups and animations through Local Storage, MySQL, or MongoDB
And so much more!
What more can it do for API/Skript users?
- Tools to manipulate Display and Interaction entity as individual entities
- Show/Hide groups to/from certain players
- Mount groups on entities (or vice-versa)
- Request models from BDEngine's website
- Create packets based groups/entities
- Play packet-based animations
- Theres too many things to list!
Showcases
Display Controllers (Using Models as cosmetic equipment) - With(out) MythicMobs
Display Controllers (Creating Animation State Machines) - With(out) MythicMobs (Credit goes to Yegor_Mechanic for all Dodo Bird Models/Animations)
API: Display Entities rotating smoothly with yaw changes, and Interaction entities pivoting around the center
WIKI
Access the wiki HERE
How can you access the API?
<repositories>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
</repositories>
<dependency>
<groupId>com.github.PZDonny</groupId>
<artifactId>DisplayEntityUtils</artifactId>
<version>PLUGIN-VERSION</version>
<scope>provided</scope>
</dependency>