Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
New features in EzRTP 1.3.0
##β‘ Smart Pre-Caching
- Locations are now pre-cached per biome to minimize RTP failures and improve performance.
- Per-biome configuration added to customize the number of pre-cached locations.
- Graceful fallback logic when pre-cached locations are unavailable to avoid player frustration.

π Heatmap Visualization
- Added the /rtp heatmap command to analyze RTP location data visually: Displays RTP density patterns in a heatmap-style visualization on an in-game map.
- Heatmaps automatically render using Minecraft maps and are handed to the player upon execution.
- Option to generate heatmaps by biome with /rtp heatmap or save as .png files for external usage with /rtp heatmap save.

π Improved Statistics
- Updated /rtp stats command with detailed biome-specific statistics: Displays total RTP attempts, success rates, failures, and average teleport times.
- Shows stats like cache hits, biome success rates, and total biome finds.
- Filters out unrelated biome failure logs for clearer representation of requested biome data.
π οΈ Telemetry and Debugging Enhancements
Developers can access detailed logs (via debug mode):
- Including cache hits/misses, teleport timings, biome RTP attempts, and fallback usage details.
- Provides stack traces for pre-caching issues or RTP failures.
π¬ Enhanced Messaging System
- Improved RTP status messages with dynamic placeholders like or make the user experience more engaging and informative.
- Set to enabled by default but is fully configurable for advanced users.
Information
| Published on | January 16, 2026 |
|---|---|
| Downloads | 1 |
Platforms
Paper (1.8-1.21.11)
Dependencies
Paper