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Release
1.5.0

GameTekDev released AdvanceMMO version 1.5.0 on December 31, 2025

Changelog All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.5.0] - 2025-12-31 Added Full Localization: Optimized the language system and localized all remaining hardcoded strings in Dungeons and core systems. Command Enhancements: Improved Tab-Completion for all subcommands in /mmo and cleaned up message prefixes to prevent duplicates. Vault-Modernization: The integrated Vault-source has been completely updated to Java 21 and Paper 1.21.1. Local Dependency Integration: The newly built Vault-1.7.3.jar is now integrated into the main project via a local repository. Performance Optimization: Significant improvements in Vault-internal processing through modern Java features. Sustainability: Updated dependencies and build system for long-term compatibility with modern server environments. Fixed Message Prefixes: Resolved an issue where some commands would display the plugin prefix twice. Dungeon Localization: Hardcoded German strings in the Dungeon system are now correctly translated via language files. Vault API Inconsistencies: Resolved legacy issues in the Vault-source related to older Java versions. Modern Server Support: Full compatibility with Paper 1.21.1 for both AdvanceMMO and the included Vault version. [1.4.9] - 2025-12-30 Added Database Migration System: Introduced a structured schema versioning and migration system. Auto-Update Functionality: The plugin now automatically updates database tables without losing player progress. Schema Versioning: New schema_version table to track database integrity. Fixed Data Persistence: Resolved issues where player data could be lost or corrupted after plugin updates. Migration Logic: Centralized and stabilized manual migration steps in the DatabaseManager. [1.4.8] - 2025-12-30 Added Magic System Expansion: Added 3 new base spells: Frost Bolt (Slow), Mana Shield (Resistance), and Arcane Rain (AoE). Skill System Expansion: Added 3 new base abilities: Berserker Rage, Shadow Step, and Divine Protection. Enhanced Spell Mechanics: Improved SpellListener to handle complex spell effects like slow-motion particles, absorption shields, and timed AoE damage. Class Synchronization: Fixed class ID mapping in SkillTreeManager to support all 10 RPG classes (Warrior to Summoner). Full Localization: Added German and English translations for all new magical and physical skills. [1.4.7] - 2025-12-30 Added Complete Dungeon System Redesign: Rebuilt from scratch for better performance and stability. New Grid-Based Generator: Improved procedural generation for more reliable and interesting layouts. Dungeon Manager & Instances: Better handling of world creation and player sessions. Three Default Dungeons: Added "Green Grave", "Dark Forest", and "Hell Gate" as examples in config. Changed Improved /dungeon command structure and tab completion. Updated Portal system to work seamlessly with the new dungeon instances. Optimized world cleanup when dungeons are empty. Fixed Fixed critical world management bugs in the old dungeon system. Resolved various localization issues in the administration panel. [1.4.6] - 2025-12-30 Added Pet System 2.0: Pet GUI: New interactive interface for managing and summoning pets. Summoning & Follow AI: Pets can now be summoned as entities that follow the player. Passive Pet Boni: Active pets now provide passive buffs to their owner (e.g., Speed I). Profession Passive Bonuses: Miner: Chance for double ore drops (scales with level). Farmer: Chance for double crop yields (scales with level). Hunter: Chance for double mob drops (scales with level). Enhanced Dungeon Loot: Added dedicated "Boss Loot" chests in dungeon boss rooms with high-tier rewards like Netherite templates and diamonds. Changed Dungeon Generator: Improved Boss Room feature placement with rewarding loot containers. MMO Command: Added /mmo pets subcommand for quick access to the pet menu. Fixed Profession System: Implemented missing ProfessionListener to enable profession-based gameplay bonuses. [1.4.5] - 2025-12-30 Added Centralized XP Logic (LevelUtils): Unified XP calculations for Players, Guilds, Professions, Spells, and Pets. Configurable XP Formulas: XP progression can now be precisely tuned via base-xp and exponent settings in config.yml. Guild XP Sharing: Players now automatically contribute a percentage of their earned XP to their Guild (configurable, default 10%). Guild Level-Ups: Implemented a complete progression system for Guilds with level-up notifications and sound effects. Changed System-Wide Integration: Updated XPManager, LevelSystem, ProfessionSystem, SpellSystem, and PetManager to use the new centralized leveling logic. Admin Dashboard Improvements: Fixed localization issues and optimized text displays in the Admin Dashboard. Code Quality: Refactored multiple systems to eliminate hardcoded formulas and improve maintainability. Fixed Admin Player Manager Fix: Resolved "Message not found" errors in the Admin Player Detail GUI by adding missing localization keys. Localization Inconsistencies: Resolved "Message not found" and MemorySection errors in the Admin GUI across all languages. Admin Panel Text Errors: Fixed structural issues in language files that caused technical paths to be displayed instead of titles.

Information

Published onDecember 31, 2025
Downloads35

Platforms

Paper Paper (1.21-1.21.11)

Dependencies

Paper Paper
Edit Plugin Dependencies: Paper