Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Transform your Minecraft server into a brutal, immersive zombie apocalypse experience
UndeadPandemic v3.2.2 & v3.2.3
Catching up on two releases — build 427 and build 428.
v3.2.3 (Build 428)
Bug Fixes
- Fixed some items not working
- Fixed barbed wire
- Fixed a duplicate symptom path causing premium players' zombie virus to progress faster than free
Changes
- Cold symptoms now apply on all servers (fever, sneezing, hunger, aches) — previously premium-only
- Colds are now cured by warming up
- Zombie virus adds nausea above 75% infection
- New config option:
illnesses.cold.symptoms-enabledinhealth.yml - Several features moved from Premium to Free — Zombie Guts is now free; only Cauldron and Campfire functions remain premium
For Premium users: nothing's been taken away from you — the next update is dedicated entirely to new Premium content, including decomposing zombies, playable zombies on death, expanded configuration, and health system improvements.
v3.2.2 (Build 427)
New Features
- Resource pack manager with auto-apply and personalisation options
Bug Fixes
- Minor getter name fix
- Fixed message key-name mismatches
- Small miscellaneous fixes
Changes
- Premium licence check is now asynchronous on server load
- Config split into 8 system-specific files under
/config/ - Codebase now routinely obfuscated
Platforms
Paper
1.21