Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Spawn realistic fake players on Paper/Purpur servers with skins, chat, tab-list, and full hot-reload
v2.1.5 (Beta)
Bots now act, fight, mine, walk and load chunks like a real client, with a new pathfinder, reworked GUI and automation commands.
Added
/fpp clear- layer-by-layer excavation of a chunk, area, selection or radius. Permissionfpp.clear.- Spawn actions -
/fpp spawn ... <action> [then|wait t <action> ...]starts work as soon as the bot is online. Config:spawn-actions.*. /fpp menuhub and a Chunks settings category.- Rent GUI and shop integration -
/fpp rentshop, auto-renew, bulk discounts, placeholders, cancellableFppRentalPurchaseEvent. - Find
--scanmode reports what is visible without moving. - Build ID in every jar: banners, GUI credit,
%fpp_build%.
Changed
- Left/right-click ported from the 26.3 client's click logic (
--once,--repeat,--hold). - PVE /
/fpp attackrebuilt as client combat:--standguard,--chasehunter, real attack packets, no damage shortcut. Configattack-mob.*. - Find only reports blocks with an exposed face - no X-ray.
- Pathfinding rebuilt in-house (Pathetic removed): A* over real collision shapes (parkour, ladders, swimming, doors, bridging); Folia-safe.
- Chunk loading is client-authentic: no plugin chunk tickets, bots just report a render distance.
- GUI overhaul with card grids, paging, back buttons; creator head at bottom-left; new startup/shutdown banners.
- Economy has one price engine; failed spawns refund.
- No bot chat events: no join/leave/death/advancement messages or relay.
messages.join-message/leave-messageremoved.
Fixed
- plugin.yml parse error (
fpp.rent.free/fpp.rent.auto) that stopped the plugin loading.
Performance
- Viewer snapshot built once per tick; faster pathfinder and Find/Clear.
Removed
- ~140 unused methods, four dead classes, unit tests, Pathetic and old
pathfinding.*options.
Platforms
Paper
1.21–26.3