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Spawn realistic fake players on Paper/Purpur servers with skins, chat, tab-list, and full hot-reload

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2.1.5

v2.1.5 (Beta)

Bots now act, fight, mine, walk and load chunks like a real client, with a new pathfinder, reworked GUI and automation commands.

Added

  • /fpp clear - layer-by-layer excavation of a chunk, area, selection or radius. Permission fpp.clear.
  • Spawn actions - /fpp spawn ... <action> [then|wait t <action> ...] starts work as soon as the bot is online. Config: spawn-actions.*.
  • /fpp menu hub and a Chunks settings category.
  • Rent GUI and shop integration - /fpp rent shop, auto-renew, bulk discounts, placeholders, cancellable FppRentalPurchaseEvent.
  • Find --scan mode reports what is visible without moving.
  • Build ID in every jar: banners, GUI credit, %fpp_build%.

Changed

  • Left/right-click ported from the 26.3 client's click logic (--once, --repeat, --hold).
  • PVE / /fpp attack rebuilt as client combat: --stand guard, --chase hunter, real attack packets, no damage shortcut. Config attack-mob.*.
  • Find only reports blocks with an exposed face - no X-ray.
  • Pathfinding rebuilt in-house (Pathetic removed): A* over real collision shapes (parkour, ladders, swimming, doors, bridging); Folia-safe.
  • Chunk loading is client-authentic: no plugin chunk tickets, bots just report a render distance.
  • GUI overhaul with card grids, paging, back buttons; creator head at bottom-left; new startup/shutdown banners.
  • Economy has one price engine; failed spawns refund.
  • No bot chat events: no join/leave/death/advancement messages or relay. messages.join-message/leave-message removed.

Fixed

  • plugin.yml parse error (fpp.rent.free/fpp.rent.auto) that stopped the plugin loading.

Performance

  • Viewer snapshot built once per tick; faster pathfinder and Find/Clear.

Removed

  • ~140 unused methods, four dead classes, unit tests, Pathetic and old pathfinding.* options.

Information

Published
October 13, 2026
99Downloads

Platforms

Paper
Paper
1.21–26.3