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Immersive packet-only views through vanilla Nether portals.

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Release
1.3

Kinkin released ImmersivePortals version 1.3 on Sun 11:27 PM

ImmersivePortal v1.3 — Final Update

ImmersivePortal is now 100% complete and optimized.

The view through portals now maintains a stable environment: blocks no longer "breathe" or shift when walking, the floor stays completely flush, and portals correctly retain their size when crossing between dimensions.

Additionally, all intervention in the player's destination has been removed. Vanilla now completely decides which portal to send you to and how to apply coordinate ratios; the plugin simply renders a visual projection of what exists on the other side.

Performance has seen a massive improvement thanks to optimized chunk and remote scene captures, batch updates, and a more stable rendering engine. This prevents visual portal closures, unexpected walls, and excessive load when looking through portals for extended periods.

Full Compatibility

  • Paper: Fast batch-change processing and asynchronous operations.
  • Folia: Safe region-based tasks, retry mechanisms for newly created portals, and proper alignment.
  • Spigot: Native fallback for block changes, chunks, and teleports without triggering Paper-specific method errors.

The Result: Visual portals that are stable, smooth, aligned, and compatible across all three server platforms.

Information

Published onJuly 26, 2026
Downloads11

Platforms

Paper Paper (1.21-26.2)