Update: Boss Balancing and Level Management Tools
This update focuses on refining the boss experience and simplifying server administration, without changing the core progression.
✅ Boss Balancing Adjustments
Boss rarity selection now follows player level mixing rules (not a fixed rarity per level).
Improved consistency between random spawns and spawn per player logic.
Better pacing: higher levels feel stronger, but not unfair to new players.
🎨 Rarity colors in the action bar have been fixed.
Rarity color codes in
rarities.ymlare now correctly translated.Raw
&5/&xcharacters are no longer displayed in the action bar; the colors are now rendered correctly.
🛠 New Admin Command: Level Control (with Lock/Override)
A new command has been added to manually adjust player levels when necessary (events, tests, moderation, etc.). It includes a secure lock system so that automatic level updates do not overwrite admin changes.
A new tower has been added for the Jungle biome! Tower loot has also been adjusted.
Commands:
/theosistier get <player>/theosistier set <player> <1-5>(sets + overrides locks)/theosistier add <player> <delta>(adds/subtracts + overrides locks)/theosistier lock <player>/theosistier unlock <player>(returns the player to normal automatic progression)
Information
| Published on | March 2, 2026 |
|---|---|
| Downloads | 0 |