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Lightweight night vision plugin. Players toggle it themselves, staff can control, block and automate it.

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1.5.0-RELEASE

Added

  • /lv status [player] shows whether night vision is on, automatic, blocked or comes from somewhere else. The same value is available as %lightvision_state%.
  • darkness-trigger.hysteresis. Automatic night vision stays on until the light is a few levels above the threshold, so it no longer flickers on and off at the edge. Default 2.
  • New options are added to an existing config.yml automatically on start and on /lv reload. The previous file is kept as config.yml.bak.

Changed

  • The default world-blacklist holds example_world instead of world_nether. Existing configs keep what they have.

Fixed

  • Night vision could get stuck after a restart or a rejoin. The effect is infinite and was saved in the player data, and the plugin did not remember it had given it out, so /lv could no longer remove it. The effect is now taken away when a player leaves or the plugin stops, and picked up or cleaned up on join.
  • Night vision was lost on death and after drinking milk until the next rejoin. It comes back on its own.
  • Automatic night vision no longer stays missing after death or milk while the player is still in the dark.
  • Blocking a player now plays the fade flash like switching off does, as the config describes.
  • /lv tab completion no longer suggests on and off after reload.

Information

Published
November 3, 2026
Author
1Downloads

Platforms

Paper
Paper
1.21–26.3