Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Lightweight night vision plugin. Players toggle it themselves, staff can control, block and automate it.
Added
/lv status [player]shows whether night vision is on, automatic, blocked or comes from somewhere else. The same value is available as%lightvision_state%.darkness-trigger.hysteresis. Automatic night vision stays on until the light is a few levels above the threshold, so it no longer flickers on and off at the edge. Default 2.- New options are added to an existing config.yml automatically on start and on /lv reload. The previous file is kept
as
config.yml.bak.
Changed
- The default
world-blacklistholdsexample_worldinstead ofworld_nether. Existing configs keep what they have.
Fixed
- Night vision could get stuck after a restart or a rejoin. The effect is infinite and was saved in the
player data, and the plugin did not remember it had given it out, so
/lvcould no longer remove it. The effect is now taken away when a player leaves or the plugin stops, and picked up or cleaned up on join. - Night vision was lost on death and after drinking milk until the next rejoin. It comes back on its own.
- Automatic night vision no longer stays missing after death or milk while the player is still in the dark.
- Blocking a player now plays the fade flash like switching off does, as the config describes.
/lvtab completion no longer suggests on and off afterreload.
Platforms
Paper
1.21–26.3