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Anti-VPN and anti-proxy protection with country filtering, Discord alerts, a silent mode and a dry-run mode.

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R

2.3.0

Added

Console commands on a detection (actions.on-flag). Not every server wants a flagged player gone. Some would rather mark them: drop them into a restricted group, make them verify through Discord, hand the name to another plugin. That is now a list of console commands.

actions:
  on-flag:
    - "lp user {player} permission set myserver.vpnflagged true"
    - "webhook {player} flagged {reason} from {ip}"
  delay-seconds: 3
  run-when: always

Placeholders: {player} {uuid} {ip} {reason} {reason_id} {country} {isp} {asn} {score} {sources} {action} {platform}. The leading slash is optional.

Combined with detection.dry-run: true this is the flag-instead-of-kick setup: the detection fires, the alert and the webhook go out, the commands run, and the player stays connected.

delay-seconds matters because a connection is judged before the player is on the server. At 0 the commands run while they are still connecting, which suits a permission grant but not anything that needs them online. run-when takes always, kicked or allowed.

Fixed

  • Clearing discord.username or discord.title broke the webhook entirely, with every alert rejected as HTTP 400. Both are now left out of the payload when blank instead of sent as "".
  • Underscores in a player name were eaten by Discord's Markdown. Some_Name arrived italic and __Name__ underlined, so staff searched for a name that was never sent. The name, address and ISP now go out as code spans.
  • Providers answering with a redirect were treated as failures. Up to three hops are now followed.
  • A keyed service left enabled without a key was asked with an empty key. The parameter is now dropped from the URL entirely.

Information

Published
September 11, 2026
Author
1Downloads

Platforms

Paper
Paper
1.21–26.2
Waterfall
Waterfall
1.21
Velocity
Velocity
3.3–3.5