Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Dynamic view & simulation distance adjustment per world — automatic, MSPT-aware, and fully configurable in a single conf
ViewDistanceTweaks v1.7-RELEASE
Dynamic view distance and simulation distance adjustment per world — lightweight, fully configurable, and built for performance-critical servers.
Changelog
- Fixed the view-distance >= simulation-distance invariant being enforced too early —
never-reduce-below-playerscould raise simulation distance again afterward, potentially leaving simulation distance higher than view distance - Fixed
min-view-distancebeing silently forced to at leastmin-simulation-distance— your configured value is now respected as-is - Fixed mixed simulation/view distance changes (one increasing while the other decreases) being misclassified as a pure decrease, letting an increase skip the
passed-checks-for-increaseconfirmation delay entirely - Fixed the update-checker console log box having misaligned borders when version strings differ in length
- Fixed
/vdt viewdistance <value>silently overriding the requested value with no explanation when it was below the current simulation distance — now shows a warning instead
Dependencies
- Paper 1.21.x / 26.x — required
- PlaceholderAPI — optional
Support
Join our Discord: dc.gg/paperstream
Author: LucasTHCR
Information
- Author
- LucasTHCR
- Published
- August 7, 2026
- Downloads
- 0
Platforms
Paper
1.21–26.2