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Dynamic view & simulation distance adjustment per world — automatic, MSPT-aware, and fully configurable in a single conf

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1.8-RELEASE

ViewDistanceTweaks v1.8-RELEASE

Dynamic view distance and simulation distance adjustment per world — lightweight, fully configurable, and built for performance-critical servers.

Changelog

  • Fixed max-decrease-step defaulting to 3, causing simulation/view distance to drop faster than intended out of the box — default is now 1
  • Added optional per-player fixed view distance: grant a permission like viewdistancetweaks.fixed.<value> to keep a specific player's client-side view distance fixed, regardless of the world's managed value (e.g. for mods/streamers) — disabled by default
  • Added optional startup grace period: force a low, fixed simulation/view distance immediately on plugin start instead of whatever the world already had, avoiding an instant overload on a cold-started server — normal adjustment resumes automatically after the configured duration, disabled by default
  • Fixed never-reduce-below-players raising simulation/view distance even when that dimension was explicitly excluded via exclude: true — excluded dimensions are no longer touched

Dependencies

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Information

Author
LucasTHCR
Published
August 7, 2026
Downloads
0

Platforms

Paper
Paper
1.21–26.2