Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Per-world view and simulation distance, adjusted automatically from MSPT and chunk load.
ViewDistanceTweaks v2.4
Dynamic view distance and simulation distance adjustment per world — lightweight, fully configurable, and built for performance-critical servers.
Changelog
- Fixed manual distance overrides not actually holding:
/vdt simulationdistanceand/vdt viewdistancewithout--durationwere supposed to lock the value until/vdt reload, but the automatic engine would silently start adjusting away from it again within a few check cycles. It now actually holds until reload, as intended. - Fixed a connection leak in the update checker (connections weren't always being closed properly).
- Improved thread-safety in the performance-tracking code used by bStats metrics, avoiding a rare race condition.
Dependencies
- Paper 1.21.x / 26.x — required
- PlaceholderAPI — optional
Support
Join our Discord: dc.gg/paperstream
Author: LucasTHCR
Platforms
Paper
1.21–26.2