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Per-world view and simulation distance, adjusted automatically from MSPT and chunk load.

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2.4-RELEASE

ViewDistanceTweaks v2.4

Dynamic view distance and simulation distance adjustment per world — lightweight, fully configurable, and built for performance-critical servers.

Changelog

  • Fixed manual distance overrides not actually holding: /vdt simulationdistance and /vdt viewdistance without --duration were supposed to lock the value until /vdt reload, but the automatic engine would silently start adjusting away from it again within a few check cycles. It now actually holds until reload, as intended.
  • Fixed a connection leak in the update checker (connections weren't always being closed properly).
  • Improved thread-safety in the performance-tracking code used by bStats metrics, avoiding a rare race condition.

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Author: LucasTHCR

Information

Published
August 7, 2026
Author
0Downloads

Platforms

Paper
Paper
1.21–26.2