🪅 The ultimate modular player engagement plugin. Spawn interactive Pinatas and track Votifier votes.
This update brings pinatas to life! They can now 'defend' themselves, and properly run away from players.
NEW! Reflexes (Escape Mechanisms)
Pinatas are no longer just punching bags... they now have reflexes to help them survive longer! When hit, a pinata has a chance to trigger one of six new defensive moves:
- Shockwave knocks nearby players away.
- Morph temporarily turns the pinata into a baby (or resizes it).
- Blink randomly teleports the pinata to a nearby location.
- Leap launches the pinata high into the air.
- Sugar Rush gives the pinata a burst of speed.
- Dazzle blinds the attacker with potion effects.
Each reflex is highly configurable; you can define custom sound effects, particle effects, and even run commands whenever they trigger.
Improved Movement
You can now control exactly how your pinata moves. I added a new movement type that makes the pinata actively run away from players and that has been set as the default.
- The
FLEEsetting makes the pinata stand still when idle, but run away when players get close (new default). - The
ROAMsetting makes the pinata wander around randomly (previous behavior). - The
BOTHsetting combines them: wanders when idle, runs for its life when chased. - The
NONEsetting makes the pinata act like a statue.
Fixes & Improvements
- Fixed potential compatibility issues with certain mobs thus allowing more entity types to work as the pinata.
- Fixed an issue where some messages would not parse the pinata's name and location.
Your config.yml and pinata templates should automatically update with these new settings the next time you restart the server. However, it is highly recommended to take a backup just to be safe.
Information
| Published on | January 14, 2026 |
|---|---|
| Downloads | 0 |