Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
What's New in 2.0.0
- Swapped out the old hardcoded modules system for a completely flexible templates system.
- This removed the limit of only having either consumable or reusable vessels. You can now create as many custom vessel files as you want inside the new configuration folder with each having their own behavioral settings, different item appearance and whatnot.
- Added support for material overrides, letting empty and filled vessels dynamically change their item type or texture based on the specific vanilla mob or MythicMob inside them.
- Running
/vessel aboutnow checks for updates in the background and sends it straight into your chat if a new version is out.
Important Migration Notes
- The old
modules/folder is completely gone, replaced by the newvessels/directory. Because the configuration layout changed entirely to support the new features, it is pretty much mandatory to reset the plugin's config folder. - Old vessel items should quietly update their data to the new format the moment someone uses them, meaning players shouldn't lose their already captured entities.
Full Changelog: https://github.com/MaboroshiKobo/Vessel/compare/1.1.0...2.0.0
Information
| Published on | June 20, 2026 |
|---|---|
| Downloads | 2 |
Platforms
Paper (1.21-26.1.2)