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* Make entity to be catchable.
* Reduce the time the player spends in the process of moving the entity.
* Use the CatchBall to catch entities.
* Customizable CatchBall item Recipe and how to get it.
* Use the skull to represent the captured entity.
* Base64 head texture value support. (MinecraftHead)
* The captured entity data will be saved on the skull.
* Easy to edit catchable entities.
/ctb reload:
If you want to change the lore and display name of CatchBall or GoldEgg, please restart your server.
/ctb list:
You can see a Catch List Setting GUI, and you can edit catchable entities on this GUI.
Any click to change catchable entities status.
All of 87 entities on this GUI.
/ctb remove || add:
You can use the two commands to add or remove catchable entities.
It will show all entities from the tab complete.
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/ctb give
Give special items of plugins to player.
Coming soon......
catchball.op:
allow the player to use plugin commands.
catchball.use:
allow the player to use catchball. **
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Residence:
When a player wants to catch an entity on your Residence, and he must have residence specified permission flags or he can not catch any entities on your residence.
defaultPermissionFlag: animalkilling
GriefPrevention:
When a player wants to catch an entity on your Residence, and he must have residence specified permission flags or he can not catch any entities on your residence.
defaultPermissionFlag: Access
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