Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
- Fixed points receiving issue when using poisoned arrow against zombies and players, there wasn't any damage log record nor point reward
- Added option to set maximum points possible to earn for players
- Fixed an issue when players threw multiple grenades, only one of them would explode
- Fixed when player missions progression lost on game end and on server restart
- From now, on player death items (and purchased ones from shop) will be kept instead of clearing them from player inventory
- Game items amount can not exceed the maximum stack size possible from now
- Improved poisoned arrow, now works in both game modes (classic & apocalypse)
- Fixed when glowing arrow does not reset glowing state, so entities glows forever
- Fixed when players purchased items from lobby shop menu, and after entering another game, they need to pay for those items infinitely
Information
| Published on | June 21, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21.11-26.1.2)