Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Stop combat logging and escapes. Tag fights, block teleport commands, limit pearls and elytra, and show a sleek animated
NexaCombat 1.0.0
Initial release 🎉
Added
- Combat tagging with a configurable timer (default 15 seconds), refreshed on every hit
- Tag sources: melee, arrows, crossbow bolts, tridents, wind charges, fishing rods, potions, TNT and end crystals
- Blocked commands during combat, with wildcard support
- Combat restrictions: flying, elytra, riptide and chorus fruit
- Ender pearl cooldown, with an option to apply it only in combat
- Optional blocking of ender chests, shulker boxes and custom blocks
- Combat-log punishment:
KILL,DROPorNOTHING - Action bar and boss bar timers with animated gradients
- Configurable sounds and fully editable messages (MiniMessage)
- WorldGuard support with the
nexacombat-tagregion flag - PlaceholderAPI support
- Developer API:
PlayerCombatTagEventandPlayerCombatEndEvent - Commands:
/nexacombat help | info | check | tag | untag | reload(aliases/nc,/ncombat)
Supported versions
- Paper 1.21 and newer
Platforms
Paper
1.21–26.3
Dependencies
Paper
- PlaceholderAPI Optional