ProMMO 2.2 – Changelog (Plugin)
Highlights (2.2) Artifact version bumped to 2.2 (ProMMO-2.2-MC1.21.jar).
New VeinMiner for all vanilla ores:
Sneak + mining an ore will break all connected ores of the same type.
Supports regular ores, deepslate ores, nether gold, nether quartz, and ancient debris.
Configurable via veinminer.enabled, require-sneak, max-blocks, max-radius, include-diagonals, and apply-d2i-to-connected-blocks.
D2I/auto‑pickup can optionally apply to the additional mined ores.
Stamina system fixed:
STAMINA_POOL is now correctly applied to max stamina in the active system.
Sprint drain now uses actual horizontal movement instead of rough block‑based checks.
Sprinting reliably stops or is blocked when stamina is empty or too low.
Max stamina cleanly clamps the current stamina value.
Mana system fixed:
Mana is no longer hard‑capped at 100 in the profile.
Max mana is determined via CombatManager.computeMaxMana().
Mana restoration from custom items is capped against the true max mana.
Player shortcut commands made functional:
/mmmenu, /mmshop, /mmbank, /mmlevel, /mmreward, /mmstats, /mmarena, and /arenajoin are now declared in plugin.yml and registered in the bootstrap.
/money now uses the internal PrommoEconomy instead of relying on a missing Vault dependency.
/mmstats improved:
HP display re‑enabled.
Max mana uses the same calculation as combat, HUD, and regeneration.
Tests/contracts expanded:
Shortcut commands are validated against plugin.yml via contract tests.
Profile tests check mana above 100 and correct stamina clamping.
VeinMiner test verifies detection of all relevant vanilla ores.
Information
| Published on | June 6, 2026 |
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| Downloads | 5 |