Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
0.1.0-SNAPSHOT
Initial public snapshot release of angelloNotifier.
Notice Board Core
- Added a Velocity-side notice board system for network-wide announcements.
- Added a shared global notice history stored on the proxy.
- Added stable global notice IDs for published notices.
- Added per-player read state tracking for shared notices.
- Added manual notice reopening by ID.
- Added proper read handling when a player explicitly opens a notice.
- Added support for deleting notices without renumbering existing IDs.
- Added cleanup of stored player notice state when a notice is deleted.
Delivery and Read Flow
- Added automatic unread notice previews when players join the network.
- Added configurable join preview batch size.
- Added optional sound playback for automatic notice previews.
- Added immediate notice delivery to players who are already online when a new notice is published.
- Added ignored server support, allowing join-time previews to be postponed until the player reaches a real target server instead of an auth, limbo, or queue server.
- Added per-notice lifetime support to control how many automatic previews a player may receive before a notice is considered read.
- Added a global default lifetime through
default-notification-lifetime. - Added lifetime override support when publishing an individual notice.
Formatting and Display
- Added MiniMessage support for both notice titles and notice body content.
- Added chat-based notice board browsing.
- Added paginated notice history viewing.
- Added clickable notice entries for quickly reopening notices.
- Added proper single-line and multi-line notice formatting in command output.
Commands and Administration
- Added player commands:
/angello inbox [page]/angello show <id>/angello unread
- Added administrative commands:
/angello send <title> || <body> [|| lifetime]/angello list [page]/angello delete <id>/angello reload
- Added command aliases:
/angellonotifier/anno/noticeboard
Persistence and Configuration
- Added YAML-based persistence using Velocity's bundled SnakeYAML.
- Added persistent storage for global notice history.
- Added persistent storage for per-player read state and preview counters.
- Added resource-based default templates for
config.ymlanddata.yml. - Added runtime configuration loading and saving.
- Added autosave support for persistent data.
- Added save-on-shutdown handling.
Localization
- Added internationalization support.
- Added resource-based language loading from
lang/*.properties. - Added shipped language files for the plugin.
- Added runtime language reload support.
Notes
This snapshot establishes angelloNotifier as a shared notice board rather than a private mailbox system. Notices are stored once globally, while each player keeps an independent read state for that shared history.
Information
| Published on | April 19, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Velocity (3.4-3.5)