Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Connect your Minecraft server to Pano, the open-source server management & website platform.
R
1.0.0
Pano MC Plugin v1.0.0
The first stable release of the official Pano plugin. 🎉
Link your Minecraft server to Pano and manage it from the same panel as your website.
Requires Pano v1.0.0 or newer. The plugin uses connection protocol 3 and refuses older Pano versions. Download Pano from panomc.com/downloads.
✨ Highlights
Server Management
- Live console: stream the console to the panel, search it, browse log history and run commands from the browser
- Power controls: stop and restart the server from the panel
- Live metrics: TPS, MSPT, memory usage and the online player list
- Players: kick, message, OP and change game mode
- Plugins: list installed plugins, enable or disable them and install new ones
- Files: sandboxed file manager
- Backups: full or incremental backups, restored on the next start
- Schedules: run tasks automatically
- Self-update: update the plugin from the panel
Accounts & Integrations
- Account linking:
/linkgives players a code to connect their in-game account to the website (with a cooldown) - AuthMe (Paper / Folia): register, log in and change passwords with the same account in game and on the website. Supports email verification, kick after register, password length and nickname rules. Tested against AuthMe 5.6, 5.7 and 6.0
- LimboAuth (Velocity): the same shared account system on the proxy
- LuckPerms: website permissions and in-game groups stay in sync
- Ban sync: bans made on the website apply in game
Commands
/pano connect <address> <code>: link the server to Pano/pano disconnect: unlink the server/pano status: show the platform address, connection state, uptime, latency, heartbeat and active integrations/link: link your in-game account to the website
Connection & Security
- End-to-end encrypted messages with AES-256-GCM, with the key delivered encrypted to the plugin's own RSA key pair
- Token issued automatically when you accept the server in the panel, with nothing to copy by hand
- WebSocket heartbeat with automatic reconnects
- The plugin's own config file cannot be read from the panel
🧩 Supported Platforms
| File | Platforms |
|---|---|
| Paper | Paper, Purpur, Folia (Minecraft 1.8+, Java 11+) |
| Velocity | Velocity 3.4+ (Java 17+) |
| Waterfall | Waterfall, BungeeCord (Java 11+) |
🛠️ Fixes Since the Betas
- Paper 26: restart works through the public API, and proxies show readable version strings
- LimboAuth: the integration no longer fails to start, and Velocity starts fine without LimboAuth installed
- Quieter logs on reconnect, and connections to local or private hosts work over plain HTTP
🚀 Getting Started
- Install the JAR for your platform and restart the server.
- In the Pano panel, go to Servers → Add server → Link with the Pano plugin.
- Run
/pano connect <platform-address> <platform-code>in the server console and accept the request in the panel.
Full guide: panomc.com/docs
Platforms
Paper
1.8–26.3
Velocity
3.4–4.2.1