Find groups of (tile) entities: Hoppers, Mobfarms, XP-Farms, Chicken-Breeder! WorldGuard support!
With this plugin you can quickly find chunks with a large amount of Monsters, Animals or even Tile Entities like Hoppers in it.
Very useful if you want to find XP-Farms that accumulate a large amount of mobs or that one infinite chicken or villager breeder that brings your server to its knees!
Commands
/entitydetection (alias: /detect) - entitydetection.command
/detect search [<searchtype>|<Material>|<BlockState>|<EntityType>...] - entitydetection.command.search
The main plugin command. Start a search for chunks with lots of entities in it.
Without any type it searches for Monsters but you can also search for a specific type of entities (take a look at the different types below) or for single entity types. With version 1.1 you can also search for Hopper and other blockstates!
You can also combine different types by just inputting them after each other separated by a space.
When the search is finished you will get a list for all chunks sorted by their entity count.
/detect search --regions [<type>] - entitydetection.command.search
List results based on WorldGuard regions instead of chunks
/detect tp <result> - entitydetection.command.tp
Teleport to a specific entry number from a search. (You can also directly click on the entry line to teleport to it!)
/detect list [<page> [|<Material>|<BlockState>|<EntityType>]] - entitydetection.command.list
List more pages of a previous search result. You can specify a type to see the last search of a specific type.
/detect stop - entitydetection.command.stop
Stops the currently running search.
Search Types
Monster
All the monsters and slimes
Passive
All the animals, NPCs and golems as well as ambient and water mobs
Misc
Everything that is not a real mob: fireworks, boats, minecarts, projectiles, dropped items, ender signals and lightning strikes.
Block (More like pseudo-block but that's too long)
Entities that behave more like blocks than entities: armor stands, ender crystals, paintings, item frames and falling blocks.
Entity
Search for all the entities, no matter what type they are
Tile
Search for all tile entities, no matter what type they are
All
Search for everything entities and tile entities/blockstates, no matter what type they are
<BlockState/Material>
The categories aren't enough? Then you can search for specific tile entities directly! This is done by either inputting the class name of their block state (which is case sensitive) or the Material name!
<EntityType>
You can also search for the specific Bukkit entity type! Every single one is supported and can be combined with the other search types.
If you have ideas how one of the types could be improved or for a new one just respond to the discussion thread or directly submit a pull request for a modification of the SearchType enum!
Donations
Programming is time intensive and I would really appreciate your support! So if you can afford it or make commercially use of this plugin feel free to buy me a beer. --> https://tip.phoenix616.dev
Source
Github - https://github.com/Minebench/EntityDetection/
Dev Builds
Minebench.de Jenkins - https://ci.minebench.de/job/EntityDetection/
Possible Future Features:
- Removal of entities in chunks
- Alerts for automatic usage
- Language file system
- Ignore specific worlds
Search for tile entitiesImplemented with 1.1WorldGuard region searchImplemented in 1.2
This resource is distributed without any warranty or liability by the author under the terms of the MPL-2.0.
Sponsors
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