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Free packet-based NPCs — thousands at zero entity cost, stackable traits, edited 100% in-game.

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1.0.0

Anima 1.0 — Initial release

The first public release of Anima, the free, packet-based NPC platform for Paper/Spigot. Spawn NPCs, style them, give them behaviour, and build on top — with no lag and no config files.

★ What's in 1.0

  • Packet-based NPC engine — 100% packets, no real entities; thousands of NPCs at near-zero tick cost.
  • Composable traits — an NPC is a carrier onto which you stack traits (look, path, merchant, dialogue…), from the core or from addons.
  • Per-player appearance — per-viewer skin, name, hologram lines and pose on the same NPC.
  • 100% in-game editor — create and configure everything through a GUI; no config files for NPC setup.
  • Actions & conditions — attach behaviours (on click, on approach…) built from composable conditions.
  • Virtual interaction layer — real hitboxes, projectile raycasts and an NpcDamageEvent so combat/spell addons can hit NPCs.
  • Pluggable storage — JSON (default), SQLite and MySQL, with an open provider SPI and automatic migration.
  • Developer API — a clean, versioned anima-api to register traits, actions, conditions and bridges.
  • PacketEvents-driven — validated on Minecraft 1.20.2 → 26.x; PacketEvents is bundled (relocated), nothing extra to install.

★ Commands

  • /anima tools · create [name] · list · remove · hide · action add|list|clear
  • Alias /an · permission anima.admin

★ Compatibility

  • Paper / Spigot, Minecraft 1.20.2 → 26.x, Java 17+

Thanks for trying Anima.

Information

Published
September 15, 2026
Author
2Downloads

Platforms

Paper
Paper
1.20–26.2