Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
A free alternative to ItemsAdder, ModelEngine, Nexo, Oraxen, CraftEngine and BetterModel.
Server-controlled 3D objects, armor mesh support, and vehicle fixes
3D objects
- Control each placed shader object's state, timing, movement, rotation, and size, with smooth client-side animation.
- Create sequences that combine object changes, waits, sounds, commands, removal, and restarts.
- Spawn objects at coordinates from the console or command blocks. All
/rp objectactions now work from command blocks and throughexecute as <entity>. - State and sequence commands now target the nearest object that supports the requested state or sequence.
- Set separate permissions for each
/rp objectaction. - Added portal, meteor, and black hole examples with states and sequences.
- Fixed rendering around triangle edges on driven 3D objects.
Dialogs
- Studio dialogs can show icons from your server's own resource pack, pasted in or named by RP Engine icon id.
Portal scenes
- Fixed floating tree sections and shimmering in the snowy pine scene.
- Replaced the odd-world scene with a Manhattan avenue, including buildings, street traffic, and the Empire State Building.
3D armor
- Armor models now support Blockbench mesh elements.
- Set
shader-helmet: trueto render a set's helmet through shaders. - Fixed one wearer's armor failure preventing armor updates for other players.
- Fixed armor displays not being hidden correctly when a viewer quickly rejoins.
Resource packs
- Fixed quitting and rejoining during the initial skin wait leaving the new session without its resource packs.
Vehicles
- Fixed
holdOccupantblocking dismounts caused by death, teleporting, switching to spectator, or disconnecting. It now blocks only sneak-key dismounts while the vehicle is moving.
Platforms
Paper
1.19.4–26.3