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A free alternative to ItemsAdder, ModelEngine, Nexo, Oraxen, CraftEngine and BetterModel.

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0.2.42

Background music, and stereo sounds

  • New: background music. Put playlists of your sounds in a music/ folder and they play to each player in the worlds, WorldGuard regions or areas you choose, or when you start them with /rp music play. Shuffle, loop, a gap between tracks and priorities for overlapping places are all settings, and Minecraft's own music stays quiet while yours plays. /rp music stop and /rp music skip each have their own permission, so players can be allowed to stop or skip without starting anything. Plugins can start and stop music through engine.music(). See Music.
  • New: stereo sounds are supported and documented. A stereo file plays the same everywhere, which suits music and menu sounds; a mono file comes from a spot in the world and fades with distance. See Mono or stereo.
  • New: /rp sound stop <id|all> [player] ends a sound early, and plugins can do the same with Sounds.stop.
  • New: RP Engine reads each sound file's length itself, so looping vehicle sounds no longer need length:. /rp sounds shows each sound's length and whether it is mono or stereo.
  • New: /rp reload warns about a vehicle sound that is a stereo file (it cannot come from the vehicle), and about a file that is not Ogg Vorbis, such as a renamed mp3, which would play as silence.

Information

Published
October 29, 2026
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Platforms

Paper
Paper
1.19.4–26.3