Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
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A free alternative to ItemsAdder, ModelEngine, Nexo, Oraxen, CraftEngine and BetterModel.

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0.2.5

3D armour from your content folder, animations that hold their last frame, and security fixes

  • 3D armour can be hand-authored in your content folder, drawn by core shaders. Plugins can reach it through engine.armor().
  • Animations can stay on their last frame instead of going back to rest, and keep that pose across restarts. Use it for doors, or a plant that grows in stages.
  • Items can have a separate first-person model.
  • Studio HUDs can live in a content folder.
  • Plugins can place a content model.
  • Fixed: people sat a third of a block above a chair's seat.
  • Fixed: a scaled model sank into the block it stood on.
  • Fixed: a wide model's hitbox stopped another being placed in the block beside it.
  • Fixed: HUDs on the boss bar lost their fonts on Paper.
  • Hardening: pushed links must be https and downloads are capped. Skin fetches only go to Mojang. The pack host has timeouts and per-address limits. Dialog ids and addon content can't leave their folders. Stored containers only load known item classes.

Information

Published
October 12, 2026
4Downloads

Platforms

Paper
Paper
1.19.4–26.2