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A free alternative to ItemsAdder, ModelEngine, Nexo, Oraxen, CraftEngine and BetterModel.

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0.2.52

Mobs that shoot, spawn naturally and show boss bars, and rank tags in several places

Custom mobs

  • New: a custom mob flashes red for a moment when hurt, like a vanilla mob (a red outline below 1.21.4, or on a model with no animations). hurt-flash: false turns it off.
  • New: spawning: lets a mob appear on its own, in place of a share of the natural spawns you choose (biomes, worlds, light, day or night, group size, a cap per chunk, and which vanilla mobs it replaces). It replaces rather than adds, so mob caps and peaceful still hold.
  • New: boss-bar: shows a boss bar with the mob's name and health to players near it.
  • Fixed: a custom mob's name never showed (its body is invisible, and the game hides an invisible mob's name). It now floats just above the model, at a tag_name bone if the model has one: always with name-visible: true, otherwise when you look at the mob, as vanilla does. Renaming it with a name tag or a command updates it, and it goes when the mob dies.
  • New: ranged: makes a mob shoot arrows, snowballs, fireballs, wither skulls or tridents. A skeleton keeps its distance and aims as it always does, holding a bow nobody can see; its attack animation plays with each shot.
  • New: follow-range:, fire-immune: and glowing:.
  • Fixed: model parts left standing when a mob is removed without dying (despawned, removed on peaceful, killed off by another plugin) now go at once, not when their chunk next loads.

Rank tags

  • New: a tag's slot: gives it a place of its own, printed by %rpengine_tag_<slot>% (and %rpengine_tag_id_<slot>%), so a player can wear a rank before their name and a badge after it. Tags with no slot share the main one, which %rpengine_tag% has always printed. %rpengine_tags% prints every slot's winner.

Bedrock

  • Fixed: a HUD sent to a Bedrock player through Geyser drew as boxes and Chinese characters. A Bedrock player now sees the HUD's words on the action bar, and a plugin's own action bar message is left alone when a HUD has no words.

Emotes

  • Fixed: on 26.x the client log filled with "Missing texture references" warnings, one for every part of every emote rig.

Information

Published
October 31, 2026
0Downloads

Platforms

Paper
Paper
1.19.4–26.3