Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Links villages with minecart railways built from vanilla blocks as the world generates. Works with vanilla clients.
Mostly tunnels this time.
- Two lines that leave a station side by side now share one double tunnel. Before, each built its own and the frames ended up across the other line's track. Where one of them turns off, there's a junction with the switches and levers in place.
- A single line turning inside a tunnel gets a real corner instead of bare rock.
- Short bits of tunnel where a full section doesn't fit, and the corners of double lines, are lined with stone bricks, some cracked and some mossy.
- Bridges no longer leave a strip of earth hanging over the track where the bank turned out higher than planned.
- Posts and lamps that lose their ground to a cut come down whole instead of floating, and dirt or rock that a later chunk spills onto a finished line gets cleared.
- Admins see a short note when they join if a newer version is out, and a link to the Discord. Both can be switched off in
plugins/VillageRailways/village_railways.properties(updateCheck,supportMessage). - The map for new players is off by default now. Turn it on with
starterMap=1. Servers that already have a config file keep whatever it says.
The tunnel changes only show up in land generated after the update.
Questions or bugs? Come to Discord.
Platforms
Paper
26.2