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Adaptive hostile mob AI that learns from player tactics and makes every fight smarter

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Release
1.1.0

Sauron released VortexMobs version 1.1.0 on May 11, 2026

πŸ”₯ VortexMobs 1.1.0 β€” The Elite Update

Your mobs just got a whole lot scarier.


πŸ‘Ή Elite Mob Affixes

Six named elite variants can now spawn on any hostile mob, each with unique stat multipliers, a colored name prefix, and a reward multiplier that makes killing them worth it.

Affix Icon Linked Event
Bloodforged 🩸 Blood Moon
Stalker 🦎 Predator Hunt
Warpack 🐺 Pack Assault
Siegeborn 🏰 Siege Night
Wraith πŸ‘» Shadow Surge
VenomCrawler πŸ•·οΈ Corrupted Dawn

Configure base spawn chance and per-event chance boosts in config.yml. All off by default.


πŸŒ™ Invasion Event Audiovisual Identity

Every invasion event now ships with a full A/V package:

  • πŸŽ† Unique particle effect on event start
  • πŸ”Š Start sound, end sound, and ambient mob aura particles
  • πŸ“’ Server-wide headline broadcast on start and end

All six events remain disabled by default β€” opt in individually.


πŸ“– Paginated Drop Catalog

The admin /vortexmobs drop editor GUI now supports:

  • Category filters β€” Tracked mobs / All Hostile / Elite Variants
  • Page navigation β€” forward and back buttons, no more one endless list
  • Elite drop inheritance β€” variant tables fall back to the base mob type automatically

πŸ› Fixes

  • Right-clicking a biome in the drop editor now correctly resets its multiplier to 1.00
  • Elite drop fallback chain is correctly resolved at drop time

Information

Published onMay 11, 2026
Downloads2

Platforms

Paper Paper (1.21-26.1.2)